MARCH 2006

 

ENTERTAINMENT WEEKLY ASKED BOB A LOT OF QUESTIONS--BUT NO ONE HEARD THE ANSWERS!

 

About six months ago, I was approached by Jeff Jensen, a reporter from Entertainment Weekly, to participate with an interview that would appear as part of an article about the state of the comic industry and its impact on the motion picture business.

Well--to make a long story short, I answered the questions and sent them to Jeff. Unfortunately, all that happened afterwards was that I sat on my duff for a half-a-year without hearing a peep. 

Eventually, one of the site's regulars alerted me to the fact that the article had been published and my responses were conspicuously missing.  The gist of the article was very "pro-comic biz", so I can only speculate that my responses didn't fit comfortably into the slant of the piece.  I'm okay with that.  It's the writer's prerogative to channel the information towards any specific direction he wishes.

So--rather than consign the text to oblivion, I'm giving everyone an opportunity to read it now.

Carry on--

 

BOB

3/1/06

 

EW: Do comic books--specifically, the monthly periodical--have a future?

Bob:
That’s hard to say.
As an outsider, one might think that things definitely look somewhat bleak for the monthly periodical, but that’s not to say that things can’t be turned around.
However, the editorial, distribution and printing costs of creating comics have only increased since the speculator boom of ’93.  And, to my knowledge, not a single creator has taken a pay cut since that peak period.
Also, it’s no secret that the majority of comics sold are done so under the scrutiny of a single monopolistic entity--Diamond Distribution.
Retailers are simply given no choice about what they sell--or how they sell it.  It’s what the movie industry refers to as “blind bidding.”
The current distribution system is designed to protect its largest clients from stolen market shares with the distributor taking nearly 70% of a book’s cover price for themselves. So, unless you’re pulling huge numbers per title, you’re going to experience fiscal trouble as an independent publisher.
Today, you have many iconic characters, such as the Hulk and Captain America, selling less than 50,000 copies per month.  That’s a disturbing indicator of the lack of audience and, probably, an indictment of the work being currently produced.


EW: How much did it hurt you, as a longtime comics artist and fan of the medium, to have to back out of publishing monthly periodicals with Future Comics?

Bob:
It was extremely disturbing for me to give up on publishing monthly comics, Jeff.  But that was a business decision, not a political statement on the state of the industry. As I said previously, independent publishing is difficult, at best, in the current marketplace.
And Future Comics was more of an experiment to attempt to take comics back to the type of stories and storytelling that had more appeal to the new or casual reader, not the hardcore, die-hard types. Unfortunately, reaching the casual reader proved to be a daunting task with the lack of mass venues.
As much as the hardcore fan loves the 21 page monthly comics, a publishing business simply cannot succeed by creating those exclusively.


EW: In its current form, can the direct sales market--the comic book shops--carry the medium and industry into the future?

Bob:
Many of the independent publishing companies which focused on strictly action/adventure content, a.k.a. costumed super-heroes, have folded over the last decade, and over a third of the direct market outlets have closed their doors since the collapse of the mid-nineties boom.  That collapse was due to several contributing factors. The collectable value of comics has tanked. Purchase patterns are now driven by mainstream iconic characters or company brand loyalty, not by collectors/investors. From that peak period until today, there is still a glut of products being regularly produced--over 300 titles monthly--mainly due to the major companies attempting to bolster sagging numbers by adding more and more product to their publishing schedules.
Driven by a fatal misreading of the marketplace, publishers have concentrated on more superficial elements instead of quality content, in my opinion.
Generally speaking, the fate of the comics industry needs to be in the hands of better businessmen.



EW: Today, Marvel and DC own about 70-80% of the market. How vulnerable does this make the industry? Can comics--specifically, the monthly periodical business--survive without additional viable competitors? And if it can survive without them, can it grow without them?

Bob:
One of the major reasons why Dick Giordano, David Michelinie and I started Future Comics was that nearly everyone we talked to in the Direct Market voiced that they were tired of the current trends in the books and the way they were being callously treated by the existing system. They seemed to be waiting for someone to have the balls to challenge the dominance of Diamond, DC and Marvel.
Future Comics is the only comics company to ever attempt self-distribution in the U.S. and we tried to change the system by bypassing Diamond and offering the direct market a better deal, as well as offering the publications to individual readers via the Internet.
We offered the Direct Market free shipping (not available through Diamond or anyone else).  We gave them deeper wholesale discounts than Diamond. We made our products 100% returnable (free, for all intents and purposes) while all sales from Diamond are non-returnable. 
But unfortunately, that wasn’t enough to get them off their duffs and support a change.
The mass market trade paperbacks are another matter entirely.
The black and white digest-sized Manga imports set sales records. The tie-ins with Hollywood movies that are based on comic properties continue to drive sales of titles that had only moderate sales in the direct market, such as SIN CITY. The point is, it’s not exclusively mainstream Marvel and DC superheroes dominating the mass market.  For an ambitious publisher, it is a more level playing field to go toe-to-toe with the bigger companies. That market’s audience seems to be more character and story-driven in their tastes. The trade paperbacks and graphic novels are probably where the future of comics is heading. Europe and Japan have embraced that format for decades and trends clearly show that the U.S. is now heading in the same direction. In the last few years, revenues from the mass market have eclipsed that of the entire Direct Market. Products offered by the “Big Two” comic publishers are generally limited to their icon super-hero lines, leaving little room for experimentation or creative latitude. I expect the mass market to attract a wider diversity of genres and products, which is a very good thing, in my opinion.
That, and the skyrocketing costs of producing the 21 page, monthly format, makes an industry move into a primarily mass market format a no-brainer for a publishing entity. Also, distribution in the mass market is not dominated by Diamond, with many venues, like Amazon.com, available to publishers.


EW: How important has movies and licensing become to the comic book industry, and can the industry/medium survive without it?

Bob:
It is no secret that there is currently a boom of comic-based properties being developed in Hollywood.
This boom is easily attributed to the fact that many of the key studio figures, who were rabid comic fans in their youth, are now the successful movie executives populating Tinseltown. I’ve been truly amazed at the number of movie executives I’ve met in recent years who actually knew me by name and were very familiar with my credentials in comics.
So it is an unfortunate reality that the major publishers, bowing to the whims and trends in the comics market, have moved away from the iconic core of their characters. The current Spider-Man or X-Men premises in the comics bear little resemblance to the ones you see on the big screen.
I believe that these Hollywood producers, seeking to recapture the “sense of wonder” they experienced as youngsters, have now become a new creative extension for the medium of comics--taking their favorite icons back to their more accessible roots.
You want to
view a really great issue of Spider-Man done in the manner it was originally intended? Don’t buy the comic--go see the movie instead.
The truth is that the comic-based movies are what the comics themselves used to be.
And it’s also no secret that the revenues from these licenses to Hollywood can be astoundingly lucrative.
Marvel’s recent climb out of Chapter 11 bankruptcy can be directly attributed to the success of licensing and the revenue from such blockbuster films as Spider-Man and the X-Men.


EW: In recent years, we've seen many start-ups launch with a business plan tied to the movies. Specifically, using comics as a lab for developing intellectual property that can be licensed to movies, videogames, and other media, which altogether is more profitable than publishing. Some companies have been moderately successful; even more have crashed and burned. Considering how Marvel themselves is evolving into such a company, what are the pros and cons, strengths and weaknesses of such a model?

Bob:
The major con is that the comic books themselves are becoming a loss leader for mass market re-packaging and motion picture licensing. The other major drawback is that there are no guarantees that your property, even if optioned, won’t wind-up in “development Hell.”  In one form or another, many of our Future Comics properties have been bounced around in Hollywood for years with little or no movement, until recently. So, if you’re an indy publisher, banking on the success of creating the next Spider-Man film franchise, you’re in for a big disappointment. And, for every Spider-Man that Hollywood produces--there is also a Man-Thing.  There is no guarantee that your film, whether you're Marvel or a small indy, will be a success.
The positive aspect is that the film industry is keeping the super-hero genre alive and demonstrating that there is definitely an audience for this particular form of entertainment. How we take advantage of that audience, as creators and publishers, has yet to evolve
.


EW: Given the continued graying of the reader, can comics survive in the long-term without making present or future buyers out of today's kids?

Bob:
No. The industry has to make new inroads to a mass audience if it’s to survive.
The major problem, as I see it, is that the current crop of mainstream titles are totally inaccessible to the general public. The analogy I commonly use is that if Star Trek movies were written by hardcore Trekkers, the general film
-going public would be totally alienated by all of the insider references. That’s what’s going on in comics at the moment. Comics are written by former fans, for current fans.
Shit, I generally can’t read most of the current stuff and I have thirty years of comics experience behind me.
That’s why there isn’t a huge sales spike in the Spider-Man titles when a movie is released. In my opinion, accessibility to the product is something that has to change in order for the comics industry, and the monthly periodical, to succeed in the long term.  That’s what Future Comics attempted to do--create a line of characters that would be easily accessible to the general public, defying the convoluted continuity and trendy storytelling techniques that make today’s products confusing.
So--Stage One to the road to recovery for the monthly periodical:
fix the friggin’ books.
Also, quite a large number of comic shops are dingy, poorly managed venues, akin to XXX porn shops.
Stage Two to recovery:
The comic industry (Diamond and the Big Two specifically) needs to take a very hard look at some good retail business models, like Midtown Comics and Jim Hanley’s in NYC, and strive to help the Direct Market create easily accessible venues where young people can casually find and purchase comics, either through subsidies or discount incentives.
At various times, Future looked at mall kiosks, movie theaters and similar venues to sell our comics and related merchandise, places where there can be walk-in business in a clean, attractive environment.